Plotting

This page is your one-stop shop to pitch ideas to the mods, propose an event, or ask questions about things you’d like to do in the game. Every plot post will also have a Q&A section for this same purpose, but this one’s more for your general ideas and permission.
NPCs and factions, monsters, and locations can be suggested on their respective pages. Feel free to ask questions here, but we may send you to the page proper to officially submit it.
As a refresher, we’d like to be consulted for the following types of plots:
✧ Giving your character a prestigious, influential, or extremely privileged job
✧ Working for City Hall in any capacity
✧ Plots that would impact other players/large portions of the setting
✧ Plots that would damage or destroy public locations
✧ Interactions with major mod NPCs
✧ Killing any NPCs
✧ Plots that attempt to bend setting mechanics (taming a monster, leaving the boundaries of the map, experimenting magically with Shadows, etc - these are not forbidden but we’d like to know what you’re doing so we can give you some results)
So, what can we do for you?
Player Plot for January?
Who: Some nefarious guys (TBD) and a bunch of characters who sign up for this.
Where: Various locations, connected to the Underground.
When: Some day in January (this all happens in a single day at the same time)
Format: Basically choose one of the four scenarios below, grab an interested partner or two and hash out your escape together! The fourth scenario has unique handling. (Outcomes will be written for each scenario depending on the results of threads?)
CW: drugging, medical horror, body horror, monsters/transformation, monsterfucking, dubcon, mind control/altered mental states/altered moods
A group - open to any but this is especially for players who are struggling - of disparate characters have been captured (by whom, to be determined). Sequestered in various locations but all of them connected to the Underground, the characters have been separated into pairs or groups. Though the circumstances may be different, the goal is the same: survive until you can escape.
The obstacles facing the characters will be based on what the participants are interested in. If you don't play fighty characters, consider the non-combative options or make your own. If you play fighty characters, you are, of course, not required to only choose combat options. Just like every other event, the choice is yours what you would like to engage in. There is no requirement to participate in every option. Choose the one you like best! Don't like any? Make your own! Anything that has ever appeared on the comms is pretty much up for grabs here, unless it's an AC reward and then I'll see what I can do.
Some examples. Your character awakes...